Solving the "complex music problem"?


I have noticed that, regardless of the system, simple music (i.e. music with only a few sounds at the same time, such as a solo instrument) sounds way better than what I'll call here "complex music", meaning music like symphony that has a lot of instruments all playing different sounds at the same time. I'm assuming that this is an inherent problem for audio equipment. In a live symphony, you might have, say, 15 different unique instruments (i.e. counting all the violins as 1 unique instrument), each of which is vibrating in a different way; but in a speaker, each driver might be trying to reproduce 10 of those sounds at the same time. So each driver is a single physical object trying to vibrate in 10 different ways at the same time. The result is that the music sounds muddy, all the different parts blend together and you lose a lot of the detail.

I have a number of questions about this that I'm hoping all you experts can help me with.

1. Is there an established name or term for this issue? 

2. Do you think my diagnosis of the problem above is correct? Or is something else going on?

3. Although this is always a problem, it's a much bigger problem on some systems than others. Are there some types of components, or some brands, that are particularly good (or bad) when it comes to this issue?

4. To what extent is this issue related to the components you have as compared to speaker placement and room acoustics?

5. To me, this is a huge issue. But I don't see it discussed all that often. Why do you think that is? Or, perhaps, it is being discussed all the time, but people are using a term I don't recognize? (hence question 1).  

 

Full disclosure, I asked a related question under the heading "need amp recommendations for more separation of instruments" and got a lot of super helpful responses. I'm very grateful to everyone who took the time to respond there. That discussion was focused on a solution to my particular problem. Here I'm hoping to have a more general discussion of the issue. I know it's bad form to post the same question twice, but in my mind, this is a significantly different question. Thanks.

ahuvia

Actually, to be more precise.  The fault CAN be at playback, @thespeakerdude.  Some gear accentuates (distorts) high frequency information which may give the illusion of more pin point imaging.  Other gear (also) does a poor job of resolving very low level information which is where the sense of “blend” is manifested.  That was my point: be careful in the pursuit of more separation and pin point imaging. It can be a rabbit hole and not have much to do with reality, 

That's more clear @frogman , thank you. I think that is a common outcome in setups. People say what they did, then claim to have way better imaging but what they did can't do anything but the opposite.

Hi, this is the OP,

So many helpful and interesting comments here. I can't reply to everyone, but I can thank everyone. What a great community. You've definitely given me a lot to think about.

To the many people here (and elsewhere) you've given me pointers on positioning my speakers, thanks. I've moved them further from the wall, helped immediately, and I thought I was being careful about that. I've also been playing around with how much to turn them in towards the center. 

Thanks to everyone who said they've noticed the same thing and that at audio stores they always play simple music to make the rig sound best. IMHO if the music is simple enough, with a little reverb, even vary entry level systems sound terrific. It's when the music gets more complex that the better systems make the most difference.  It's always been surprising to me that there wasn't much talk about this. Nice to know I'm not imagining it. I now think that a lot of the reason people don't talk about it is that they normally place music from smaller ensembles, so it isn't that big of an issue for them.

dcoffee makes a good argument for why my theory of why the problem occurs may be wrong. I'm 3/4 convinced, but still not sure. As a Bayesian would say, you've caused me to significantly rethink my prior assumptions. 
jeffseight, on the other hand agrees with my original thinking and puts it very well. "If you consider that in symphonic music live you hear each instrument  however in a two channel stereo you hear only on instrument ,the driver, it seem obvious that the two can not compete." If any readers, say, design stereos for a living and definitively know the answer to this, I'd be very curios to hear it. 

Varidian notes that live music has this issue also. You're right. My rethinking was greatly influenced by the fantastic concert I attended last night in Ann Arbors' "acoustically perfect" Hill Aud with an excellent sound system. It was a music festival with a bunch of different groups, so I got to hear a lot of different styles. The sound was amazing. But when I listened and thought about this particular issue, I realized that the sound was "mushing all together" there, almost as much as it does at home. So, to a significant extent, that's just what happens when a whole lot of sonic vibrations share the same air. This insight has helped me lower my expectations in this regard, which helps. 

Many people say the biggest issue is the source. Totally agree. I was streaming HD music from Amazon and the complex music problem was a big issue. Then I switched to Qobuz and the improvement was immense. IMHO the single biggest difference maker in audio is the quality of the recording itself. That said, even with great recordings I've still noticed that complex music presents problems. 

Thanks again for all your thoughts!

What's the difference between the "illusion of pinpoint imaging" and actual pinpoint imaging? Isn't all playback on any device an illusion? Are there tiny musicians trapped in some amplifiers? These are important questions...or the illusion of important questions.

What's the difference between the "illusion of pinpoint imaging" and actual pinpoint imaging?

No difference, perception is reality.