What is Your Opinion of Atmos Music?


Most members here have "stereos" for music and "home theater" for movies. Atmos music takes the immersive format that started with movies and uses it for music. It seems Dolby has a series of interviews/tutorials with recording engineers and that is picking up momentum. Personally I listen to immersive music (atmos and surround sound) about 80% of the time and the other 20% I listen to two channel on my desktop system. What is your experience with either Atmos music/spatial audio or using any of the various upmixers (auro-3d, dolby surround, etc) for immersive music listening?

 

kota1

Showing 2 responses by cd318

@kota1 

I've not heard Dolby Atmos myself but a friend of mine who has thinks it will be the next big thing.

The idea of a more immersive sonic experience certainly sounds interesting to me. Spatial audio seems to be the way forward and omnidirectional speakers do seem to be a clear step up from poorly designed boxed ones.

Can I ask what are the main differences to 5.1 and what do you mean by saying that atmos is 'object based'?

@kota1

Great link, thanks.

I’m already looking forward to a trip to the cinema once something catches my interest.

Object based systems such as Dolby Atmos do seem to be a genuine advance over 2 channel recordings when it comes to a convincing representation of spatial sound.

For many audiophiles, a life-like 3d image has always been major goal.

Perhaps the obvious wire issue could be dealt with by some form of Bluetooth connectivity?

Anyway, it’s high time since we had some advance over the work of Alan Blumlein, one of early audio’s great heroes.

 

 

"In 1931, Blumlein invented what he called "binaural sound", now known as stereophonic sound. In early 1931, he and his wife were at the cinema.

The sound reproduction systems of the early talkies only had a single set of speakers – the actor might be on one side of the screen, but the voice could come from the other. Blumlein declared to his wife that he had found a way to make the sound follow the actor."