Qualities Of An End-game System


Qualities of an end game system: 

- Speakers disappear

- The room disappears

-  The listener disappears, his mind is shut down/gone.

- There is nothing left but the perception of falling into an abyss filled with music. 

- The listener doesn't know where any of the music came from, but, it is all inside of him. Sex, drugs, etc can't come even remotely close to such an experience of pure audio nirvana.

 

If your system can't do that (whatever it may be), you have no end game.

 

 

 

 

deep_333

Showing 9 responses by immatthewj

This hobby is filled with hyperbolic descriptions.

End Game = when the money is gone.

One man's "end game" is another man's starting point.

 

- The room disappears

-  The listener disappears, his mind is shut down/gone.

- There is nothing left but the perception of falling into an abyss filled with music. 

- The listener doesn't know where any of the music came from, but, it is all inside of him.

'Shrooms.

For many myself included, it is not the qualities, but the lack of quantity in the cash department that will dictate what is our endgame system.

I'd go along with that.  I'd like some different/better speakers.  And I guess I'd also like to try the SET route. But I may be done.  Until I am not done.

@calvinj  , with certain discs (in my system mostly SACDs) I can get that.  But I am assuming from most of the content of this thread that the OP considers "end game" to be beyond that.

I’m tired of chasing

That sort of brougt to mind something Steve Earle was quoted as saying, something to the effect of,  "Cocaine is like golf, it's white, you hit it, and then you chase it all day."

However, better sound isn't white and you can chase it for way more than a day.  It can cost a lot of money though.

Bank accounts drained? Hopefully not too much in debt?

Yes, that is a definite game ender.