Do NOT Blow Your Entire Budget on Two Channel Audio


Yes, two channel audio is here, and is not going away. However, object based audio is delightful, widely available on Tidal and Apple Music, and should be in the listening room of every music lover on the planet, not just "audiophiles. If you plan to be a music fan a year from now start building your object based audio system today. You will need:

1) A receiver/processor capable of Dolby Atmos.

2) A subscription to Tidal or Apple music.

3) A Firestick, ATV, or Nvidia Shield.

4) A minimum of 7 timber matched speakers and a subwoofer.

Once you experienced stereo would you ever go back to only mono? No, you would build a system capable of either mono or stereo. Now that object based audio has arrived do the same thing. Build a system capable of mono, stereo, AND object based audio. When Elton John heard Rocket Man in an object based format for the first time why did he demand to convert his entire catalog to Atmos? If you don’t know, then you need to go listen to Rocket Man in a good Atmos setup ASAP.

So, take your budget, DIVERSIFY, and get a good Atmos capable receiver or processor. Object based audio is NOT last decades surround sound or home theater. It is for MUSIC first, if you need a recommendation on how to allocate your budget feel free to post a question. Most importantly, you don’t NEED two systems, one for music and one for movies. A good object based audio system can play two channel music just fine. A two channel system on the other hand can’t play object based audio without a proper processor or receiver.

Greg Penny talks mixing Rocket Man in Atmos.

https://youtu.be/ggzfcUKDqdo?feature=shared

 

kota1

Showing 1 response by arafiq

While I applaud the OP’s enthusiasm and positive demeanor, I’m still scratching my head. A few points I would like to make ...

Being an audiophile has never been about winning the popularity contest. Whether it’s our choice of music, equipment, or room setup, audiophiles always have and always will be a niche group that does not represent the broader music industry in any shape or form. Throwing around metrics about apple, etc. is kinda useless and not relevant to this crowd.

Unlike what the OP thinks, many of us started with multi-channel systems and have come to prefer two-channel audio, despite its supposed weaknesses. Not everyone is looking for an immersive experience where you’re in the middle of all the action. So the assumption that most audiophiles don’t know what they’re missing vis-a-vis multi-channel (with or without atmos) is rather naive. We tried it, many of us still have it in our home theater systems ... and we still prefer two-channel. My nephew is big into spatial audio (headphones) and I’ve tried listening to it several times. Yes, it is different and enjoyable but not something I would like to listen to for hours at a stretch. Perhaps that might change as more artists convert their recordings to spatial.

As far as allocating budget goes, it is a very personal decision. Some of us want to invest in one system and take it as far as we can. For example, if I have $1000, I will build the best 2-channel system for $1000. If I have $50,000, I will build the best $50,000 2-channel system I can for $50,000. It’s all about your priorities. Telling people how they should allocate their budgets will always make you look like a pushy know-it-all, hence the pushback from some members.