@mikhailark that is a great description of what is going on with the difference between digital and analog transfer.
In terms of noise in bits, assuming that source file has no noise, my understanding is that the only way transferred (not digital processed) bits can obtain "noise" is if they flip value during transmission due to things like line noise or jitter. If this occurs redundant (resending of the packet of audio bits) takes care of it and we have our original no noise source file.
@wlutke and others. Sorry for the tenor of my original post, I didn't mean to dig at peoples views. I really want to know why streamers can affect sound, given what seems like easy ways to protect the integrity of bits. I am hoping someone with technical knowledge can step in and explain how streams affect sound.
@invalid can you add the actual means that bit transfer is not perfect? I would like to know.