@almarg Hi, I understand this post is from over 10 years ago, but could you please elaborate further on why, in areas where feedback could be beneficial, a good design calls for minimum or no feedback? It seems like it should be the other way around until the feedback reaches a balanced level, avoiding excess or deficiency, right?
A good design will require minimal or no feedback to provide good performance in the areas that feedback can help, and thereby avoid the downsides of excessive feedback.